Spellguard – A name that references the Warforged’s ability to guard towards magical attacks, in addition to their challenging and durable body.
Leviathan – A name that implies the Warforged’s huge size and electricity, and their ability to dominate their environment.
Personally, even though, I believe it’s pointless; simply just staying mindful about when You begin to Rage need to be plenty of. Combat Casting is a fairly obnoxious feat tax.
Psiwave – A name that references the Warforged’s ability to unleash powerful waves of telepathic energy, and their explosive and functional nature.
Colossus – A name that implies the Warforged’s huge size and strength, together with their imposing presence.
Mindflare – A name that references the Warforged’s powerful telepathic ability, and also their explosive and multipurpose nature.
Lancearm – A name that references the Warforged’s ability to combine lances into their arms, as well as their precise and agile nature.
Acquiring damage resistance from a racial trait is huge. Getting resistances, immunities, and eradicating all survival requirements makes you an ideal touring companion; you need very little!
Jadequake – A name that indicates the Warforged’s earthy and powerful nature, and also their green-colored gemstone-like eyes that glimmer like jade.
$begingroup$ I bugbear barbarian 5e am designing a Warforged character for any new three.5 marketing campaign I am playing in. I'm looking at likely the 'sword and board' route to maximize my AC, as I click here for more info will be the celebration's tank. Fighter is the most crucial class I'm looking at, with no prestige class in mind.
You’ll would like to take a reward to INT to the Artificer. This class would really like your durability and CON for concentration checks. Preserve boosting your INT and Allow the magic items movement.
I feel you’re superior off taking your very first level in Fighter, or another, than Artificer. It’s a difference between more HP and even more skills, but I don’t Assume you’re going to use plenty of skills beyond Craft and Use Magic Machine. But I’d likely somewhat a thing better than Fighter...
So, your AC is not the conclude of your world, tiefling background it’s just that your damage and class abilities could possibly undergo without a enough mixture of both of those. It's going to start out out “meh”, but with more than enough time, has the possible to become epic Because the Monk adds Considerably-needed mobility options towards the Warforged.
Vitality – A name that refers to the Warforged’s strong life force and energy, permitting them to maintain going endlessly.